About

Miskatonic Studio's logo

A small, indie gamedev studio, passionate about Godot Engine. Maintainer of Godot Open Adventure Template (GOAT), developer of Intrepid.

Contact

  • Email: contact@miskatonicstudio.com
  • Twitter: @miskatonic_s
  • YouTube: Miskatonic Studio
  • GitHub: miskatonicstudio
  • Steam: Miskatonic Studio
  • itch.io: Miskatonic Studio
  • Discord: Miskatonic Studio#1505
  • Ko-fi: miskatonicstudio

Games

Intrepid

Intrepid screenshot Intrepid screenshot Intrepid screenshot Intrepid screenshot

You wake up in your cryo-pod. Other crew members are dead. Something is wrong with the spaceship and if you don't use all your wits, you will not leave this place alive...

About the game

Intrepid is the first game made by Miskatonic Studio. It is a sci-fi escape room. Your task is to leave the spaceship before it explodes, using any items and security codes you can find along the way. The game was released 22 December 2018 and is available for free for Windows, Linux, and MacOS.

  • Steam (all platforms)
  • itch.io (all platforms)
  • Direct download (Windows, Linux)
  • Direct download (MacOS)
  • Discord channel

Source code

Intrepid is in public domain. Source code is available on GitHub. Models can be downloaded from CGTrader or directly from this website:

  • Intrepid_assets_planets.zip
  • Intrepid_assets_spaceship.zip

Arboretum

Arboretum screenshot Arboretum screenshot Arboretum screenshot Arboretum screenshot Arboretum screenshot Arboretum screenshot

About the game

Arboretum is a short adventure game, created using Godot Engine and GOAT. It takes about 10 - 20 minutes to complete. It is graphic-intensive, so it might not run on older hardware.

  • itch.io (all platforms)
  • Direct download (Linux)
  • Direct download (Windows)
  • Direct download (MacOS)

NOTE: MacOS version does not run out-of-the-box, you need to follow the instructions for running unsigned Godot apps.

Source code

Arboretum was made with GOAT, an adventure game framework developed by Miskatonic Studio and created using Godot Engine.

The game uses many models and sounds that are not in public domain. Therefore, the source code was not published. However, all the resources used in this project are listed in this repository.

Conferences

GodotCon 2019 (Brussels)

The good, the bad, and the ugly: 3D features of Godot: a talk about developing a 3D game (Intrepid) with Godot Engine, the features used, and the problems encountered.

  • Slides (HTML version)
  • Slides (source code)
  • Video recording (YouTube)

GodotCon 2020 (Brussels)

Making 3D adventure games with Godot: an intro to Godot Open Adventure Template (GOAT).

  • Video recording (YouTube)

GodotCon Online January 2021

Shader Shenanigans: a talk about interesting effects that can be created with shaders in Godot Engine.

  • Video recording (YouTube)